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![]() ![]() We still use the contenteditable attribute in the final version, because of some practical implications we’ll discuss shortly, but we made a conscious decision to rely on it as little as possible. That’s because the browser generally only recognizes two types of editors: plain text editors, such as and elements, and free-form editors that are created using an attribute called contenteditable. ![]() At least not from the browser’s point of view. Viewĭuring the majority of the development of our RTE, our editor wasn’t even an editor. Our Rust reducer then processes these actions and handles all the edge cases, including things like making sure the cursor doesn’t end up in the middle of an mention. And the unit determines if we’re moving the cursor per Unicode grapheme cluster (what a user typically calls a “character”) or per word, for when the user holds the Ctrl/ ⌥ key. The extend_selection property is used when the user holds the Shift key, to extend the current selection, or create one if there isn’t one yet. The delta specifies whether the cursor moves forward or backward, by specifying a value of 1 or -1. For example, when the user presses the left arrow key, we dispatch a MoveCursor action with the following payload: One piece of logic that we had to introduce ourselves to accommodate the RTE (which we didn’t need yet when we were still using Slate), was cursor management. #Rich text editing codeWe created fp-bindgen to generate bindings between the Rust code and the TypeScript code that invokes it. To make this logic easily testable, it is implemented as pure functions that we invoke from Redux reducers in TypeScript. But now we were able to use the same primitives to power our editor as well. Mind you, we needed most of this logic anyway, because we also needed it for our OT algorithm. When you’re typing in a cell, where do we insert the newly typed characters? How does that affect the content and the associated formatting? What should happen if you toggle formatting on a selection? What if you split a cell in the middle? All of this and more is implemented in the core logic in Rust. With the data model also comes code for interacting with it. In addition, the simplicity of only having a single offset for each annotation makes it easy for us to implement the Operational Transformation (OT) algorithm we use for collaboration. We intentionally did not choose a tree-like structure similar to HTML because formatting ranges can overlap, which would lead to complicated tree manipulation. For this post, we’ll focus on the TextCell:Īs you can see, it’s nothing but a list of annotations that define the type of formatting to apply and the offset from where it starts. So we settled on a data model that would be beneficial both for our collaboration features, as well as for the RTE that powers any of the rich text fields that we use inside cells. A notebook is a block-based editor comprised of different types of cells, ranging from text cells to images and graphs. ![]() Our product is a collaborative notebook editor. In this post, we’ll discuss the challenges we faced and how we tackled those. The downside? RTEs are notorious for their need to support complex user interactions, and now we would need to handle every interaction ourselves. #Rich text editing fullIf we could just implement the view directly in React, we could simplify our stack considerably and have full control over every aspect of it. We used Slate for the view, though as a result, it pulled in its own data model as well. A view that renders the state of said data model and that handles the user interactions.A data model and the core logic to operate on it.So we got to thinking - what if we just built our own Rich Text Editor (RTE)?įrom a very high-level perspective, a rich text editor is comprised of two components: We used to use Slate.js - a fine editor - but as we’re implementing our own rich text primitives for collaborative editing, we discovered the disconnect between our own primitives and Slate’s data model to be somewhat of a hindrance. At Fiberplane, we recently encountered an interesting challenge: We were outgrowing the library we were using for our rich text editor. ![]() ![]()
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They both offer font sizes which range from ones too small for me to read to 72 pt font and beyond, and while they don’t offer the exact same font sizes I did note that both offered specific numbered font sizes. The i86 supports more annotation and formatting options, and they are much easier to access, but on the other hand the i86 does not have a readily accessible TOC in the stock reading app. Out of the box, both devices support the same basic range of ebook formats, although the InkPad does also have limited support for office doc formats (more details here). ![]() But the i86 has Google Play, and enogh space for 14 apps (after that you’ll need to uses the settings menu to move the apps to another part of the internal storage). The InkPad does have a few apps of its own, including a web browser, calculator, games, and Dropbox (more details here). In other words, the Inkpad is limited to what it can do out of the box, while with the i86 you have the option of installing apps. The InkPad runs a proprietary version of Linux, while the i86 runs Android 4.0 and comes with Google Play. In terms of battery life, the InkPad lasted a week and the i86 lasted a couple weeks. I know that sounds contradictory but it is true. With the frontlight off, the i86’s screen (with an IR touchscreen) is slightly more gray/brown than the screen on the InkPad (which has a capacitive touchscreen). The frontlight on the i86 is splotchy to the point of being ugly. It’s brighter, whiter, and offers finer control. Speaking of the frontlight, the one on the InkPad is simply better. The rubber pads make for a more pleasant feel, and the frontlight is controlled by a swipe bar over the screen. Of the two designs, I’d say the InkPad is prettier for the subtle details. ![]() The rear shell has rounded edges and a rubber pad which makes it easier for me to grip the InkPad. Its page turn buttons are to the right of the screen under a rubber strip. It has a rubberized rear with a slight curve on the rear edges.Īs I explained in my review of the InkPad, it has a brown plastic rear shell with a black front. Its power button, microSD card slot, microUSB port, and headphone jack are on the lower edge. The i86 has a black shell with page turn buttons to the left of the screen and a back button below the screen. The i86 and the InkPad use the same 8″ Pearl E-ink screen and they have similar lopsided designs, but that is about all they have in common. ![]() ![]() Said initiative’s mission is to help the company reduce its CO2 emissions by 20 percent by the year 2015. in 2012, Sony Ericsson became part of Sony Mobile Communication, and the production of traditional feature phones was abandoned as the focus turned to the smartphone market. Sony Ericsson Elm Candybar Phone If you’re all for the environment, then you’ll certainly want to take note of the newly-announced Sony Ericsson Elm, which is a candybar phone, and the latest addition to Sony Ericsson’s GreenHeart initiative. The traditional “candybar” phones were still popular due to lower pricing and long battery life, however, it soon became clear that smart phones were the future, and and a consequence less R&D was invested in feature phones. The W890 is a slim candybar-style phone with a 3.2 megapixel camera, while the W380 is a Walkman handset with a clamshell form factor. The device first appeared in the 2008 James. ![]() With the launch of the iPhone in late 2007, development of touchscreen smart phones rapidly took off. The Sony Ericsson C902 is a block (or candy bar) style mobile phone handset manufactured by Sony Ericsson. ![]() Features Single Sim, 3G, Wi-Fi Single Core, 600 MHz Processor 256 MB RAM, 128 MB inbuilt 1000 mAh Battery 3.5 inches, 360 x 640 px Display 12.1 MP Rear & 0. Sony Ericsson was a major mobile phone manufacturer in Europe, Asia and Middle East – countries with GSM network. Sony Ericsson Satio U1i is currently not available in any stores. Smart phones had yet to be developed and touch screen interaction was virtually unknown. Sony Ericsson W660i: Form factor: Candybar: Dimensions: 102 × 45.2 × 16.9 mm: Mass: 92 g (0. At that time, phone interactions, particularly in Japan, were based on using keys. In addition to 12Pixels, features included web access, 3G modem, color screen, camera and Facebook integration.Ĭedar was developed as part of the Sony Ericsson GreenHeart™ initiative, which included several ecologically-friendly features such as recycled plastic, energy efficiency, accompanied by an electronic manual.ġ2Pixels was developed at Sony CSL in collaboration with Karl Willis in 2007/08. The K610i and the J100 are the representatives of the high end and the. Sony Ericsson included 12Pixels as a standard feature of the Cedar ™ phone, a candy bar-shaped GSM phone released globally in November 2010.Ĭedar was an affordable yet sophisticated mobile phone. Sony Ericsson has recently unveiled two of its candybar style cell phones at the 3GSM conference in Barcelona earlier today. A special feature was the presence of 8 touch sensitive keys using capacitive technology for the camera mode. The T650i mobile phone from Sony Ericsson is available in a solid and stylish candy bar design. It is a java based feature device running on Sony Ericssons proprietary A200 platform. ![]() 12Pixels is an interface and application that allows users to draw and share sophisticated pixel drawings using 12 keys of a standard mobile phone. The Sony Ericsson C902 was released during the second quarter of 2008. Price: £140, US200, AU280 Released: September 2010 The budget end of the market has never been Sonys forte and the Xperia X8 was an entry-level disaster. ![]() ![]() ![]() The third room presents tinier platforms and a rock formation that blocks passage to platforms on the other side, warranting the Rooster Uppercut and the Dashing Derpderp. The use of Dimension Swap to access the next set is futile, leaving the luchador to time their jumps. Platforms hover over the pit, alternating between two different sets that exist but two seconds apart from one another. Within the Ceuva de la Locura is a man who warns that the fall is far or a skeleton that taunts that moving through the cave would be impossible. Sculpture representing a Chac Mool in its characteristic position, reclining in a pose difficult to keep, with bent arm and legs and the head completely tu. ![]() Oh, and youll have finished creating a pretty cool level, too. You have almost evolved into a greater life form. Chac Mool by Carlos Fuentes Translated by Jonah Katz Not too long ago, Filbert died by drowning in Acapulco. ![]() The emotional journey youve been on has been nothing short of transcendent. After 4 or 5 more cycles, youll emerge a better person. Someone called Tostada then appear and tells you to put it on. Qu significa Mool en maya lluvia de los mayas). That big statue in the middle is wearing a glowing mask. Los Chac Mool son figuras recostadas sobre la espalda con la cabeza vuelta hacia un lado, las piernas flexionadas y un recipiente sobre el vientre que pudo servir para colocar ofrendas rituales, quizs una vasija con la sangre de los corazones de los sacrificados. In these areas, the player finds special orbs that unlock the best ending of the game when they are all found. Throughout the game, there are entrances that lead into Chac Mool, a mystical area based on Mesoamerican statuary. With no vertical walls to traverse it with Goat Fly, a small, floating island settles on the edge of the area, a jaguar statue idle and a mysterious door on it. Itll be tough, but just concentrate on getting back to your desk and work through those tears. Wander around to the right until you get back to the center of Pueblucho. Guacamelee has been an amazing project to be a part of. Sierra Morena When you land, backtrack through to Santa Luchita and use the Olmec head. Cueva de la Locura Leave through the door marked Exit. In Sierra Morena lies a region appearing empty and leading to a deep chasm. Chac Mool Run to the right, collect the orb and leave. No Cueva de la Locura is a hidden region within Sierra Morena that is filled with flickering platforms that lead to the gateway to Chac Mool. ![]() ![]() ![]() ZOCOR HEART PRO TRIALZOCOR is indicated as an adjunct to diet to reduce total-C, LDL-C, and Apo B levels in adolescent boys and girls who are at least one year post-menarche, 10-17 years of age, with HeFH, if after an adequate trial of diet therapy the following findings are present:
![]() And for PvP players, Victory Emotes offer a range of eye-catching ways to celebrate kills. Both these match types offer new rewards, including new Wardrobe Skins unique to each, along with Fame and Silver. Albion's 5v5 scene also gets two major new features: the Crystal Arena, a ranked Arena system with quick signups and rewards that increase with progression, and the Non-Lethal Crystal League, which offers newer PvP players a way to participate in the Crystal League without huge starting costs. Castles and Castle Outposts have been upgraded, with reworked layouts and graphics giving them more immersive and unpredictable gameplay, while changes to their timers and chests will make them a more dynamic element of guild warfare. In the Outlands, new Portal Towns extend the Royal Cities into Albion's black zones, offering a safe and convenient entry point while reducing overcrowding in the Royal Cities. Alongside notable improvements to visuals, audio, and animations, numerous new and reworked abilities bring renewed depth and strategy to Staff gameplay, allowing Mages to feel powerful and in control in battle while offering diverse cooperative and counterplay options for non-Staff users. Eve online wiki update#First off, this update sees a massive overhaul of the game's Magic Staffs. Albion Online's twelfth major post-release content update brings a host of new features, changes, and improvements to make combat, exploration, and economic activities in Albion more fun and thrilling than ever, while also allowing players of all types and levels to get into the action more easily. On June 8, 2022, the Into the Fray update went live. ![]() ![]() ![]()
However, we have to keep in mind that all is always subject to change.ĭying Light is out now on PC, PS4, PS5, Xbox One X/S, Xbox Series X/S.ĭying Light 2 is scheduled to release in 2021.įor more breaking news check out this article. #Dying light 2 release date 2021 updateThe Polish studio has remained quiet on Dying Light 2 since its last gameplay trailer was released in 2019, but their recent video update teased a potential 2021 release. The video includes a snippet of the game, with a hopeful release date set for later this year. For now, we can agree that the game looks incredible, and as a fan of the first game I can not wait for more information about the product, but I am glad that the Dying Light 2 Release Date is slated for this year. The Dying Light 2 release date will land in 2021, according to a developer update video. We can expect even more news to come in the near future, probably around all of the other game updates and trailers around E3 time. To celebrate the game's rather imminent release, Techland also dropped eight minutes of gameplay that was captured in-game, meaning it should look pretty close to how the final version of the game plays. ![]() We finally got confirmation about Dying Light 2 Release Date and also some other significant Dying Light 2 updates. As revealed during Techland's first Dying 2 Know stream, Dying Light 2 will release on Decemwith a variety of special editions to compliment it, featuring things like a statue and extra bonus content. Now techland is preparing for a proper sequel. Today is a day that might come as a relief to many fans of the Dying Light franchise. Techland has given us all the taste of its first zombie-parkour game’s trailer of Dying Light 2 at E3 2019 which left a lasting impression, the DLC lets you roam in the countryside along with smooshing the undead zombies beneath an armored buggy. Remember that probably not all the questions will be answered. You can ask questions following this link. ![]() He was originally separated from his sister after the duo were subject to medical experimentation in their youth – a fire broke out and he managed to escape, but he's been filled with guilt about abandoning her ever since.ĭying Light 2 is coming to PC, PS4, PS5, Xbox One, and Xbox Series X/S.We also got the ability to ask questions about the game that developers will answer either on their Youtube Channel, Discord, or Twitter account. #Dying light 2 release date 2021 fullSet in 2036, follows Aiden's quest to find his sister in a hostile world full of Freakers. The team will also be sharing another update on the game later this month. So, each will be sharing their experience with the game at that time. Next month, both press and content creators will get their hands on the title via a series of preview events. Source: Dying light 2 releases on december 7, 2021, for playstation, xbox, and pc. That said, you won’t have to wait too much longer to get a look at how the game is progressing. Dying light 2s release date: Source: After going dark for roughly two years, techland revealed new dying light 2 details during a stream today, including a release date. “We are sorry to keep you all waiting for a little longer, but we want the game to meet your highest expectations on release and we don’t want to compromise on this.” Unfortunately, we realized that for us to bring the game to the level we envision, we need more time to optimize and polish it. “It is by far the biggest and most ambitious project we have ever done. “The game is currently complete, and we are playtesting it. "The team is steadily progressing with the production and the game is nearing the finish line,” reads the announcement. Manage cookie settingsĪnnounced back at E3 2018, it was initially supposed to launch in spring 2020.Īccording to the development team, the game needs more optimization and polishing before it can be released. To see this content please enable targeting cookies. ![]() Instead of releasing in December as planned, the game has been moved to February 4, 2022. Dying Light 2 has been delayed, according to a development update from Techland. ![]() |
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